HEAVY INDUSTRY GAME LAB

WE BUILD
GAMES
WEAPONS.

HAVOX is a hardcore game production house. We don't do cute. We don't do casual. We engineer high-impact interactive experiences with the precision of a munitions factory and the soul of a garage band.

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Years Operating
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// CLASSIFIED ASSETS

The Arsenal

Deployed titles. Each one built like a tank, tested like a race car, and polished like a diamond-tipped drill bit.

ACTIVE

STEEL STORM

First-person ballistic shooter. 64-player warfare on destructible mega-maps. No respawn, no mercy.

IN PRODUCTION

IRON FRONTIER

Open-world mech combat. Customize, pilot, and deploy 80-ton war machines across a fractured continent.

ARCHIVED

VOID RUNNER

Zero-G racing at 800km/h. Three titles deep. The fastest thing on any platform, period.

ACTIVE

CONCRETE JUNGLE

Urban survival RPG. Build your faction, claim territory, and fight for every square foot of the city.

IN PRODUCTION

BRASS KNUCKLE

Underground fighting sim. Motion-captured from real fighters. Every punch has weight, every block has cost.

ARCHIVED

DIESEL PUNK

Aerial dogfighting in an alternate 1940s. Twin-stick action with a 4-player co-op campaign.

// OPERATIONAL DIRECTIVES

Capabilities

Full-spectrum game production. From whiteboard to gold master, we handle everything in-house.

OP-01 // CORE

Full Production

End-to-end development. Concept, prototype, production, launch. We own the entire pipeline.

OP-02 // ENGINE

Custom Tech

Proprietary engine extensions, tools, and middleware. We build what doesn't exist yet.

OP-03 // VISUAL

Hard Surface Art

Vehicles, weapons, environments. Industrial design meets digital sculpture. Nothing is soft.

OP-04 // AUDIO

Heavy Audio

Explosions, engines, impacts. We record real steel and process it into sonic weapons.

OP-05 // NETWORK

Multiplayer Infra

Dedicated servers, netcode, anti-cheat. Built for 64+ concurrent players with zero lag.

OP-06 // PORTING

Cross-Platform

PC, console, cloud. One codebase, every platform. Optimized per target, never compromised.

// MISSION LOG

Company History

Twelve years of shipping. No delays. No excuses. Just results.

2014

FOUNDATION

Started in a Detroit warehouse with 4 devs and a welding torch. First contract: a racing sim for a major publisher.

2016

STEEL STORM LAUNCH

Debut title. 2 million copies in year one. Established HAVOX as a force in competitive FPS.

2018

ENGINE DIVISION

Internal tech division formed. Began licensing proprietary tools to other studios.

2020

WARSAW OUTPOST

Opened a 40-person art studio in Warsaw. Specialized in hard-surface and environment art.

2023

IRON FRONTIER ANNOUNCED

Most ambitious project to date. A new IP with a 5-year development cycle and unlimited scope.

2026

CURRENT STATUS

120 employees. 3 active projects. Still in the same warehouse. Still welding.

// SECURE CHANNEL

Deploy Request

Have a project that needs heavy firepower? Send us the specs. We respond within 48 hours.

CONTACT

Detroit HQ:
4500 Wagner Avenue, Suite 300
Detroit, MI 48214, USA

Warsaw Outpost:
ul. Zlota 44, 00-120
Warsaw, Poland

Direct Line:
+1 (313) 967-0824

Comms:
[email protected]
[email protected]